The map does not stop when you close the tab
One shared country with no edge, running whether or not you are watching — and why that is a design decision rather than a technical boast.
Read dispatch
News from the Realm
Development notes, world records, and news carried from across Koria.
One shared country with no edge, running whether or not you are watching — and why that is a design decision rather than a technical boast.
Read dispatch
Hundreds of goods, and not one of them appears from a menu. A look at the production chains, why they back up rather than leak, and what…
Read dispatch
They should have been industry. Eight concepts, and the one rule that fixes it.
Read dispatch
Ore is the ochre of an outcrop. The rule that stops a palette becoming decoration.
Read dispatch
Half of every pixel in the game sat under 19% saturation. Here is the measurement, and what it cost.
Read dispatch
What a colony can see and what it has been are two different facts, and only one of them is worth storing.
Read dispatch
A top bar plus a sidebar was eating a fifth of the screen. Three games from three decades agree about the fix.
Read dispatch
Integer arithmetic, and why Math.sin would put an Extractor on grass in Safari only.
Read dispatch
The art was being drawn 35% larger than it was cut. Two screenshots settled it.
Read dispatch
There is no cron job. There is a number, a timestamp and a rate, and that turns out to be the whole simulation.
Read dispatch